Archive for ‘Issue 3’
Holy crap the comic is alive!
Yeah sorry about… well… May. I know I’m bad. I spent most of the month prepping Issue 2 for print. I keep telling myself I need to learn to draw faster but then I feel I must also lovingly craft my pages. So I’m again faced with not having a very large buffer but owing it to my faithful readers to put out pages!
Anyway, welcome to Issue 3.
That’s what he gets for thinking she was actually going to try and nock the arrow, but then that’s what she gets for thinking he’d be distracted trying to get the thing out of his shoulder. Dahl reacts to pain like a wounded animal!
And I’ve checked, a good hit to the back of the neck actually can knock someone out.
I know the lighting isn’t realistic here, I was going for an abstract “your eyes are adjusting to the change in light” effect… I’m not sure it worked.
But hey! New villain! An old wizard bad guy in a fantasy story, I know I’m so original! Ah heh … heh. Hmm. But hey look I can draw things other than pretty elves.
Also we get our first look at Dahl’s full outfit, pretty fancy for a guy who wears a threadbare old cloak around.
Hello dark turn!
I can only imagine what terrible fanfiction would be written about this scene if I had craz(ier) fans.
Sorry I missed Wednesday’s update, folks. I’ve got some freelance work doing a brochure for a local amusement park. Also Minecraft. My friend Apple Dainty basically pushed it on me like CRACK. I think she’s trying to sabotage me while she works on her own webcomic.
So this is Wednesday’s update. On.. Thursday. Shut up it’s better than arbitrarily waiting to release it on Friday! Speaking of which Friday’s update isn’t looking any more timely. I’ll get back on schedule eventually I swear.
I’m having the hardest time depicting this room, so if you notice it gradually getting more detailed that’s just me trying new things. It’ll be consistent in the print version.
Oh I always fret about writing exposition. Even when it’s entirely necessary information that moves the plot along. My greatest fear is accidentally writing a giant dialogical info dump. Ambrose would be so good at villain speeches though wouldn’t he?
Maybe it only seems redundant to me because I actually know what’s going on and what’s going to happen.
So anyway, yeah! Terith and Ambrose seem to have a history, and a rather unpleasant one at that.
Oh the visual continuity of this room is ten shades of messed up. I’m going to go back and fix it soon, in the meantime make a drinking game out of how many mistakes and inconsistencies there are on the last three pages.
I think I’ve gotten my groove back though.
Ambrose, like most sinister wizards, lives in a big damn castle (as will soon become apparent.) But unlike most wizards he’s actually a nobleman who owns the surrounding land and holds political influence presumably because of his family line. I’ve always wondered where wizards got their big damn castles from.
I know Ambrose doesn’t look nearly decrepit enough to be pushing 200 years old, but I needed his face to have some kind of able-to-be-consistently-drawn structure lest he look melty and off model all the time.
Could be worse. I could be one of those people who just draws a typical young face and puts some lines around the mouth to indicate “old person”.
Despite being a fan of horror and ultraviolence I’ve never wanted Tides to be very graphic or bloody. So I’m just hinting at the horrific “raw materials” Ambrose has chillin’ behind his alchemic set up there. Hopefully you can tell what it is. I think the more realistic rendering of them makes it kind of surreal.
Why couldn’t you see them on the previous pages? Well it’s supposed to be like it’s dark in there and Terith just noticed them… even though elves can see in the dark. But there’s some candles on and all and… Hmm.
Yeah I’m gonna go back and tweek the other pages this weekend.














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